Been digging on the idea lately of working with music the way a scupture would work with stone. In sculpture the object is revealed not by putting things
together, but rather by chiseling away at what is already there. One way of doing this with music is to have a kitchen-sink type track layout with tons
of tracks and everything playing from the beginning of the song all the way to the end. This is naturally going to sound rubbish when you play it back, but like
a sculptor you are now free to remove things until you have something that makes sense to the ear. Another way of applying this idea is for example taking individual
tracks like drums and having say the kick, snare, hi-hat, and some textural glitches filling up a couple bars with 16th note hits on each running throughout. Then
start randomly or methodically removing hits as you see fit until you get a groove that is really working. This can be good for coming up with patterns you
might not think of otherwise.